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Progress on MindHunterspeter mares dot com

Tonight I finished the first functionally complete version of my Card and Effect designer for MindHunters. To say I’m happy with the result is an understatement. With this tool, I’ll be able to import updated versions of the card library and effects database quickly whenever they are sent to me and in the meanwhile focus on integrating effect resolution into the game.

Once the effects are integrated and working, I’ll have to move into serious development on the game client. Still aiming for early alpha near the end of the year.

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